Action Sequence: Color Break



Those of you using Olivia's Battle Impact plugin will have access to the Color Break action sequence. Simply adding this effect does exactly what the plugin's title says, makes your battle more impactful. By putting Color Break at specific parts of the sequence, it makes the whole sequence look way more epic.

Let's look at it without Color Break:


Now, with Color Break whenever a projectile comes out and hits the enemy:


A world of difference eh?

For those of ya who want to experiment with it, ya can start with this Action Sequence.

<whole action>
perform start
motion standby: user
wait for movement
face user: target
</whole action>
 
<target action>
motion attack: user
color break
projectile animation 137: start user, goal target, duration 60, arc -300, angle, ease inback
wait: 5
color break
projectile animation 137: start user, goal target, duration 60, arc 200, angle, ease inback
wait: 5
color break
projectile animation 137: start user, goal target, duration 60, arc -100, angle, ease inback
wait: 5
color break
projectile animation 137: start user, goal target, duration 60, arc 250, angle, ease inback
wait: 5
color break
projectile animation 137: start user, goal target, duration 60, arc 150, angle, ease inback
wait: 5
color break
projectile animation 137: start user, goal target, duration 60, arc 50, angle, ease inback
wait: 30
color break
action animation: target
action effect
wait: 5
color break
action animation: target
action effect
wait: 5
color break
action animation: target
action effect
wait: 5
color break
action animation: target
action effect
wait: 5
color break
action animation: target
action effect
wait: 5
color break
action animation: target
action effect
</target action>
 
<follow action>
wait for animation
</follow action>

Have fun, dears!

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