Recruiting Board plugin for RPG Maker MV
A downloadable tool
Introduction
This is a RPG Maker MV plugin that lets you create a recruiting board
for actors. Actors can be hired to enter your team at a cost and can be
retired for some of the deposit back. The recruiting board will be made into
an in-game scene which displays a list of the actors you can recruit, their
current stats, and a list of available skills.
Plugin Parameters
This plugin has plugin parameters that can be set to custom the text
and formulas used in the in-game Recruiting Board scene.
Vocabulary:
- The in-game vocabulary used for specific words like recruitment,
retirement, and leaving the scene.
Text Format:
- This determines how certain things are shown and displayed in-game like
the lists for actor names and how classes appear in the upper status.
Mechanics:
- Adjust the default mechanics of how things occur in-game from gold cost
to retirement refund.
JavaScript:
- For advanced JavaScript-proficient users, these are global functions that
add on extra effects and conditional ways of listing/enabling actors that
would otherwise be available for recruiting/retiring.
*** Notetags ***
Insert the following notetags to make actors recruitable or change their
recruitment properties:
Recruit Notetags
<Recruitable> - Makes the actor recruitable. This is absolutely required to make the actor appear inside the Recruiting Board scene.
<Recruit Cost: x> - Replace 'x' with a number or formula on how much the actor should cost. - If this notetag isn't used, it will use the Plugin Parameters formula.
Retire Notetags
<Cannot Retire> - Makes the actor unable to be retired, even if you've hired them and even if they have a retire value.
<Retire Value: x> - Replace 'x' with a number or formula on how much the actor should return. - If this notetag isn't used, it will use the Plugin Parameters formula.
Lunatic Mode
Those who understand JavaScript can customize the recruiting and retire
process further using JavaScript code. The following are notetags that you
may use to make your ideal recruiting and retiring process possible.
Recruit Notetags
<Custom Recruit Effect> JavaScript Code JavaScript Code JavaScript Code </Custom Recruit Effect> - Replace the JavaScript Code inside the notetags with JavaScript. This code will run once the actor is recruited. - 'actor' variable will refer to the actor being recruited.
<Custom Recruit Show> JavaScript Code JavaScript Code show = JavaScript Code </Custom Recruit Show> - Replace the JavaScript Code inside the notetags with JavaScript. This code will determine custom show requirements for the recruit list. - 'actor' variable will refer to the actor being recruited. - 'show' variable is a true/false that determines if the actor is listed.
<Custom Recruit Enable> JavaScript Code JavaScript Code show = JavaScript Code </Custom Recruit Enable> - Replace the JavaScript Code inside the notetags with JavaScript. This code will determine custom enable requirements for the recruit list. - 'actor' variable will refer to the actor being recruited. - 'show' variable is a true/false that determines if recruiting is enabled.
Retire Notetags
<Custom Retire Effect> JavaScript Code JavaScript Code JavaScript Code </Custom Retire Effect> - Replace the JavaScript Code inside the notetags with JavaScript. This code will run once the actor is retired. - 'actor' variable will refer to the actor being retired.
<Custom Retire Show> JavaScript Code JavaScript Code show = JavaScript Code </Custom Retire Show> - Replace the JavaScript Code inside the notetags with JavaScript. This code will determine custom show requirements for the retire list. - 'actor' variable will refer to the actor being retired. - 'show' variable is a true/false that determines if the actor is listed.
<Custom Retire Enable> JavaScript Code JavaScript Code show = JavaScript Code </Custom Retire Enable> - Replace the JavaScript Code inside the notetags with JavaScript. This code will determine custom enable requirements for the retire list. - 'actor' variable will refer to the actor being retired. - 'show' variable is a true/false that determines if retiring is enabled.
Script Call
Use the following Script Call to open up the recruiting board in-game.
var actors = [1, 2, 3, 4, 5, 6, 7]; var allowRetire = true; $OpenRecruitingBoard(actors, allowRetire); - Replace 'actors' with an array of the Actor ID's that the player can recruit into his/her party. - Replace 'allowRetire' with 'true' or 'false' (without the quotes) to determine if this scene allows for retiring actors.
RPG Maker Version
This plugin is made for and tested on RPG Maker MV with version 1.6.2.
I cannot guarantee if it works on lower versions.
Terms of Use
1. These plugins may be used in free or commercial games.
2. 'RPG Maker Irina' must be given credit in your games.
3. You are allowed to edit the code.
4. Do NOT change the filename, parameters, and information of the plugin.
5. You are NOT allowed to redistribute these Plugins.
6. You may NOT take code for your own released Plugins.
Changelog
- None
Purchase
In order to download this tool you must purchase it at or above the minimum price of $8.99 USD. You will get access to the following files: